How to use the grappling hook wasn't immediately obvious to me -- I couldn't tell what the grapple points were initially. I also didn't realize how to swap grapple targets for a bit.
The camo mode is so slow that I ended up just flying over most of the patrolling enemies.
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Nice work, got a wide variety of mechanics.
How to use the grappling hook wasn't immediately obvious to me -- I couldn't tell what the grapple points were initially. I also didn't realize how to swap grapple targets for a bit.
The camo mode is so slow that I ended up just flying over most of the patrolling enemies.
Yo thanks for playing. :)
The camo was supposed to be a toggle mechanic . So, you camo -up while the tank is near and then toggle off once you're clear.
I guess I need to look into the accessibility of my design.
I really loved making a game in 2 days though. Like you get so much done cuz of the time pressure :)